Pricing

How to Price Your First App: A Simple Guide for Solo Builders

Pricing feels scary when you have no users yet. A clear, practical guide to choosing your first price, deciding between free trials and free plans, and changing price later without upsetting anyone.

October 17, 2026 3 min read

Pricing is one of the decisions builders put off longest. There are no users to ask yet, every number feels like a guess, and charging anything at all can feel uncomfortable.

The good news is that your first price does not need to be perfect. It needs to be reasonable, simple and easy to change. This guide shows you how to get there.

Price on value, not on effort

It is tempting to think: it was quick to build with AI, so it should be cheap. But your users do not pay for your effort. They pay for what the app does for them.

Ask: what does this save or earn the person using it? Hours of work each week? A client they would otherwise lose? A problem that would cost them more to solve another way? Your price should be a small fraction of that value.

Thinking about effort

It took me a weekend, so maybe two dollars a month.

Thinking about value

It saves a freelancer three hours of chasing payments a month. Ten dollars is an easy yes.

Why most first prices are too low

Very low prices feel safe, but they have hidden costs. A price that is too low can make people trust you less, because they wonder what is wrong with it.

  • You need many more customers to earn anything meaningful.
  • Low-paying customers are not always less demanding.
  • Raising prices later feels bigger than starting at the right level.

Free trial, free plan, or neither?

OptionHow it worksGood when
Paid from the startPeople pay before they use itThe value is obvious and the price is low
Free trialFull access for a limited time, then payPeople need to try it to see the value
Free planA limited version stays free foreverFree users help you grow, and you can afford to serve them

For most solo builders, a free trial or a simple paid plan is easier to run than a free plan. Free plans can bring lots of users who never pay, and every one of them still costs you time and money to support.

Keep it simple

You do not need five plans. One plan is fine. Two plans, a basic one and one for people who need more, is plenty. Every extra choice makes the decision harder for someone who just wants to start.

  • Name plans by who they are for, or by what they include.
  • Make the difference between plans easy to see.
  • Show the price clearly on your site. Hidden prices make people leave.

Changing your price later

You will change your price. Almost everyone does, usually upwards, as the product improves. That is normal and healthy.

  1. 1

    Change it for new customers first

    Existing customers can keep their current price for a while. It rewards early believers.

  2. 2

    Tell people early and plainly

    If existing customers will pay more, give them plenty of notice and explain why.

  3. 3

    Add value as you raise prices

    Higher prices are easier to accept when the product clearly got better.

Your first price is not a promise. It is your first experiment.

Your pricing checklist

  • Worked out the value your app gives one user
  • Checked what people pay for similar tools
  • Chosen paid, trial or free plan on purpose
  • One or two plans, clearly different
  • Price visible on your site
  • A plan for changing it later, starting with new customers